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Upgrading of E-sports event system and improving industrial chain to boost competitive dream

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Upgrading of E-sports event system and improving industrial chain to boost competitive dream
When the 2016 dota2 International Invitational Tournament (Ti9) ended in Pudong, Shanghai, and the defending champion og team won 100 million yuan to create a double crown legend, dota2, as a leader in the era of MoBa, is leading its users to create the e-Competition myth of this era. According to eSports charts, the peak number of Ti9 viewers is about 63.4% higher than last year's ti8. During the event, 53.41 million people from overseas (all through twitch. TV) were attracted to watch, and the total viewing time of overseas E-sports fans was up to 88.82 million hours. On the day of the final, the peak number of overseas spectators reached 1.96 million. Back to the domestic competition site, Mercedes Benz venue, as the venue of this Ti9, was full on the day of the final, and the e-sports fans cheering for psg.lgd of China team...
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