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Huawei's Annual Flagship New Product Release Ceremony in 2019: Recorded from the Perspective of Game Media

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What does Huawei need to do in front of our game media? Because I was told in advance that the content of this activity is not easy to disclose for the time being, this question came back and forth in my mind on the way to Shanghai. Most of the connections I can think of are related to games. In 2014, Huawei worked as a host called TRON; in 2016, Huawei's first VR device was announced, which was considered to be involved in the VR industry; in 2017, the adapted version of Assassin's Creed: the Great Revolution swam in Huawei Glory for 6 months; last October, my colleagues experienced & ldquo; Huawei Cloud Computer & rdquo; In September, & ldquo; Huawei Cloud Computers & rdquo; also showed the optimized version of cloud games such as "Adverse Water and Cold", "Meteor Cluster Chivalrous Biography" and "Beautiful Girl Ghost"................................................................
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