Earlier, officials had said that War Machine 5 would remove the open-box system, that all purchasable content in the game would be displayed intuitively, and that season tickets would be cancelled. Recently, Ryan ClEve, director of multiplayer game design for War Machine 5, said that the payment mechanism for games would be humane. In an interview with foreign media Games Industry, ClEve assured that "War Machine 5" would put the player's experience first, and that the game would also serve those who want to enjoy the perfect experience and speed up the process, eventually achieving a relative balance between payment and game experience. ClEve was also asked whether the controversy over the game's opening had forced the development team to change the payment mechanism for War Machine 5. To this question, ClEve said that the team had decided to do so long before everything happened. It was a challenge they set for themselves to try.